Sunday, June 8, 2014

Work Tips: The Importance of Motivation

So I've been working as much as I can lately, especially with some trouble I am having which is destroying my motivation to work on my games, which is exactly why I'm making this post.

Motivation is very important to your success when making a game. Without motivation, you will not be as confident in what you do. It will also affect the lifetime of your production.Your team will also affect your performance too.



Motivation is linked to confidence - A more confident game developer is a harder working game developer. With high confidence coming from high motivation, you will find work to be fun and you won't want to stop. I've been there and I just want to work work work because I'm enjoying it. But with low confidence, the inverse is true. You stop caring less about the small details. The quality of your work could drop. Worse and highly likely to happen, you'll work on your game for less and less time, which brings us to our next point.

Motivation affects production - This is pretty obvious isn't it? Without proper motivation, you'll just work less and less, delaying your game more and more until you have to run ten miles instead of five. On the flip side, it can shorten development time. By that I mean it can cause you to quit working on a game, which is usually not a good thing. Not only will you have one less project to add to your portfolio, but you will be withholding and experience from so many people, especially in this day and age of social hyper connectivity.
 
Your team will make or break you - A good team should motivate themselves along the way, with each member trying to amp up the hype for the others. This way motivation will stay high, and lots of work will get done. It's important to keep the momentum up though, so consistent motivation is a must. This way you can finish a game on time or, if you're lucky, earlier than expected. A bad team will not motivate. There will be no solidarity and eagerness to work in a team who just doesn't care. Things will fall apart, and if worse comes to worse, bonds may be hurt or broken. Keep it together, keep everyone motivated, and keep on working. If you are working alone, then share what you're doing with people on the Facebook Indie Dev group. Lots of people are willing to talk, as long as you don't come off as superior to others. Mutual respect and some modesty will take you places.


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